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Clueless fascists hamper Indiana Jones: The Great Circle's potential
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Clueless fascists hamper Indiana Jones: The Great Circle's potential

REVIEW: A global romp that compliments the films, only let down by some janky moments and odd enemy AI.

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Harrison Polites
May 12, 2025
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Clueless fascists hamper Indiana Jones: The Great Circle's potential
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Exotic locales, exotic enemy behaviour.

It's a shootout of true Indiana Jones proportions. Playing as the intrepid archaeologist, I'm hiding out in Giza on a small wooden platform secured to the side of the Sphinx, surrounded by Nazis. The few that are armed are gunning me down. The few that aren't, well, they're acting a bit peculiar.

I used my classic Indiana Jones whip to get to this platform. There's no way an ordinary Nazi can make it over, but it doesn't stop them from trying. They climb to the edge of the precipice and just stand there, throwing rocks at me. It's a little odd, and surprisingly effective, until I easily shoot one, and yank the other off the platform with my whip.

Thanks to some unusual enemy AI, moments like these are inevitable in Indiana Jones: The Great Circle, a video game adaptation of the George Lucas movie series. It's a first-person game that puts the well-known archaeologist on a globe-trotting adventure, akin to the films.

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