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Zack Goodwin's avatar

Not a PS5 owner, let alone a PS5 PRO owner, but I want to say that the gradual pc-ification of console gaming is absolutely bonkers. PC gamers are a weirdly over-educated demographic inside their niche who bear a lot of resemblance to Hot Rodders with how they talk about making obscure tweaks to their engines for returns that are somewhere between minimal and meaningful. It makes things very intimidating for newcomers who don't even know what a video card is, let alone what it does. We've seen a noticeable encroachment of technobabble into console games, but consoles themselves are still ultimately built on the premise of being user friendly. You plug it in, you load up the game, and everything works. The fact that performance and quality modes are increasingly the norm is a bad sign that Playstations are on course to become over-glorified steam boxes with fancier packaging

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M. Campassi's avatar

Really great read, as always! And I feel this so much. I’m also the kind of person who enjoys tech upgrades, but only when they bring real experiential value. And that’s exactly what’s missing here.

The PS5 Pro feels like it exists in a strange middle ground: not quite for the hardcore visual purists (who already have high-end PCs), and not meaningful enough for average players to justify the spend. The promise of “no compromises” doesn’t hold up when the real-world payoff feels marginal, especially in a space where plug-and-play used to be a selling point.

I think you nailed it: the real issue isn’t raw power, it’s how Sony frames and supports that power. Without software that shows off the upgrade, or even subtle UX improvements that feel exclusive to Pro users, it’s hard to evangelize the product, even for fans who want to.

Anyway, great piece! Keep it up!

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