Two Point Museum starts off cosy, then descends into a frenetic management mania
REVIEW: This hilarious take on managing a museum will hook you with its initial ease, and keep you playing with its drip-fed complexity.
My chief science specialist has quit on me. Without realising, I'd been working them to the bone, and for several years they had been begging for a pay rise.
I'm not a heartless museum overlord. But amid the hustle and bustle of my 30-exhibit museum, their demands just got pushed to the back burner. I was too busy defending my collection from thieves invading through my museum's toilets. And I had to decorate new exhibits, ensure the gift shop was stocked—forcing guests to exit the museum via it—and adjust the prices of my vending machines for maximum profit. Oh, and a few of my exhibits caught fire. All of which bumped pay rises down my priority list.
It wasn't always like this. In the early days of my museum, my staff were treated like kings: several luxurious break rooms, regular 1% pay rises for no extra work, retreats when they got ill. But I guess that's the price of growth?
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