Black Myth: Wukong gave me game fatigue. So I asked pros how they deal with it.
Managing when a game that should fill your cup simply isn't.
It could have been the time I was crushed by the Stone Vanguard. Or that time I was fried by an electric-charged dragon, Kang-Jin Loong. I definitely remember turning the game off after being skewered for the 20th time by the Yellow Wind Sage's obnoxiously long trident.
While the broader gaming community is currently lauding Black Myth: Wukong, a souls-like game made by Chinese game studio Game Science, I feel like I've hit a wall with it.
There's no reason I shouldn't be all over this game; I love souls-likes and this one is genuinely good. Don't take it from me: It's received strong reviews according to Metacritic — a website that aggregates game reviews — and has reportedly sold over 10 million copies in just three days. It's also a suspected Game of The Year contender at this year's Game Awards.
But there's something abou…
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