Fair enough! If I had enough stories, I'd totally write about how 'Mario Party destroys lives'.
Tempers are more likely to flare up during a Magic: The Gathering game among my friends than playing Mario Party. I think it's because we innately accept that its unfair and will troll anyone who is too far ahead.
I tend to stay away from these games because I don't have many to play with, but I suspect that Nintendo wanted a way to keep players at the console and stitched the dice-roll movement part of the game with a bunch of the mini games. I think the minigames on their own would be great fun! Just not sure how people would feel about paying for a bunch of minigames.
But there are "clones" of this formula in Japan (and a random game I found on Steam when searching for similar games).
In Japan, Momotaro Dentetsu (affectionately abbreviated Momotetsu; https://www.konami.com/games/momotetsu/teiban/) is probably one of the most well-known party board games. It's like a mix of the Mario Party games and Monopoly (you go around getting money and purchasing properties). But with all the randomness of events that try to even out the playing field.
I think the party nature suits Nintendo's rep as being more of a kids' console, similar to why the Super Smash formula also only seems to work on Nintendo consoles (and why there is such a lack of other fighting games).
This is a great read. I enjoy the Mario Party games but not actually crazy about playing the board game. My kids enjoy when we just plow through mini games. The flow of the board game is a bit too slow for them IMO.
Thanks! I’m trying to find a balance between ‘reporting’ where I do legwork for stories, and content that speaks to how much I know about games from playing them for 20+ years… all while treading that fine line that I’m not a game dev! So I have less insight into what may or may not work.
I agree, the mini games are perfect for kids. Or at least a lot of them. Some are quite complex or chance based. They’ve got an assortment of games the just curate and compile them, but it can be hard to find among all the other features and modes they cram in.
So many memories of fighting my friends over this game
My partner and I have agreed to never play it together
Fair enough! If I had enough stories, I'd totally write about how 'Mario Party destroys lives'.
Tempers are more likely to flare up during a Magic: The Gathering game among my friends than playing Mario Party. I think it's because we innately accept that its unfair and will troll anyone who is too far ahead.
I tend to stay away from these games because I don't have many to play with, but I suspect that Nintendo wanted a way to keep players at the console and stitched the dice-roll movement part of the game with a bunch of the mini games. I think the minigames on their own would be great fun! Just not sure how people would feel about paying for a bunch of minigames.
But there are "clones" of this formula in Japan (and a random game I found on Steam when searching for similar games).
Pummel Party (https://store.steampowered.com/app/880940/Pummel_Party/) seems to be the closest similar game, where players move around a board punctuated by minigames.
In Japan, Momotaro Dentetsu (affectionately abbreviated Momotetsu; https://www.konami.com/games/momotetsu/teiban/) is probably one of the most well-known party board games. It's like a mix of the Mario Party games and Monopoly (you go around getting money and purchasing properties). But with all the randomness of events that try to even out the playing field.
This is a great look at the Mario Party games!
I think the party nature suits Nintendo's rep as being more of a kids' console, similar to why the Super Smash formula also only seems to work on Nintendo consoles (and why there is such a lack of other fighting games).
This is a great read. I enjoy the Mario Party games but not actually crazy about playing the board game. My kids enjoy when we just plow through mini games. The flow of the board game is a bit too slow for them IMO.
Thanks! I’m trying to find a balance between ‘reporting’ where I do legwork for stories, and content that speaks to how much I know about games from playing them for 20+ years… all while treading that fine line that I’m not a game dev! So I have less insight into what may or may not work.
I agree, the mini games are perfect for kids. Or at least a lot of them. Some are quite complex or chance based. They’ve got an assortment of games the just curate and compile them, but it can be hard to find among all the other features and modes they cram in.